Category: Comics

Breaking in to Comics

As a store co-owner, it’s kind of amazing how many people come in and ask me about things that I should rightfully have no idea about. One of the questions I get asked the most that actually pertains to comics, though, is how to get started in the industry, usually as an artist.

First off; if I had THE answer, I would be penciling comic books myself. I’d know what I need to fix about my artwork, it would be fixed, and I’d be making funny books, instead of selling them.

Secondly, I get asked this question via the Internet. So, clearly, these people have online access, where there is an abundance of information about EVERYTHING. In fact, the Internet even knows what I had for breakfast this morning (It was waffles. See? The Internet knows). And I’m not even some pop-celebrity like Lindsay Lohan or Johnny Depp (intentional key word placement to raise search-engine rankings, there? Hmmm, could be!)

HOWEVER. Somebody, someday will have come here from some random search and been like, “Yo, Andy, why you wasting my time with this?” To those people, I say this:

http://www.makeshiftmiracle.com/Writing.html

http://zubkavich.livejournal.com/165953.html

Read every single thing that Jim Zubkavich has written. He’s an editor for UDON Entertainment (creators of the wonderfully super Street Fighter and Darkstalkers comics, on sale now!), and, as such, knows what editors are looking for (shock and awe!). My personal favorite is in “Portfolio Horror,” with the Sailor Moon crayon drawings.

In addition to reading Zub’s stuff, the best way to learn about what you need to do is READ COMICS. Don’t just get art styles that are what you’re into: Get EVERYTHING! If you like Jim Lee’s work (X-Men, WildC.A.T.S., Batman, etc.), buy comics by Skottie Young (New X-Men, Wonderful Wizard of Oz). If you like Frank Quitely (All-Star Superman, New X-Men, We3), pick up stuff by Takeshi Miyazawa (Spider-Man Loves Mary Jane, Secret Invasion: Young Avengers/Runaways). If you like David Finch (New Avengers, Moon Knight), get things by Mike Allred (Madman, X-Statix). The only way to grow as an artist is to look at everything that’s out there, and be inspired by it. Heck, don’t just limit yourself to comic artists – Look at the works of the great Renaissance painters (You know, the ones the Teenage Mutant Ninja Turtles were named after). Check out some Van Gogh. Know who Brunelleschi is.

Read Scott McCloud’s books – Understanding Comics, Making Comics, and Re-Inventing Comics. How to Draw Comics the Marvel Way should be on your bookshelf. DC has an entire line about becoming a professional comic artist. Wizard has countless Basic Training books. Get them all.

Then, draw. Draw again. And when you’re sick and tired of drawing, do it some more. Because if you can’t even be bothered to draw a portfolio, there’s no possible way you can draw 22 pages of comic a month. And once you’ve drawn your little hands off, go to conventions. Meet creators and editors. Go to portfolio review sessions. Befriend important people! Brian Michael Bendis got a job in comics because he wouldn’t stop going to conventions. Eventually, the editors at all the major companies got to know him, and now he’s the head writer at Marvel. But in 1995, nobody knew who the hell he was.

Make a webcomic! Update it daily. If you’re not comfortable writing, find somebody who is a writer. Go to websites like PencilJack and find people who have stories but are looking for an artist. A friend of mine just got her first published work in the mail by doing exactly that.

These are just some of the things you’re going to need to do to break in. And I don’t even know what I’m talking about.

Quickies – 07.Oct.2009

I’m back! I’ll try to get these up and going more frequently.

Batman: Unseen #1 of 5 – Not a bad first chapter. I’m not convinced this has to be a Batman story, except that it happens to take place in Gotham. But I can’t tell you to NOT read it…

Batman and Robin #5 – I’m digging the Red Hood story far more than the Pyg one. Phillip Tan’s improved, but he’s still no Frank Quitely.

Cable #19 – Everybody vs. the Brood! God, Emil is annoying. I hope he dies so Hope can become the hardened warrior the adopted child of Cable SHOULD become.

Daredevil #501 – It would’ve been nice if, y’know, there was some warning in Daredevil #500 that I would’ve had to read Daredevil: The List before it sold out in order to read #501.

Quick Reviews

My apologies, dear readers, for the lack of updates. My computer has decided it no longer wishes to operate correctly, so my Internet access has been cut rather drastically over the last few weeks.

To make up for that, here are some quick reviews of some things I’ve been reading:
- Gotham City Sirens: In a word? INCREDIBLE. This is THE best thing to come from the Batman: Reborn stories, thus far. Of course, Paul Dini writing Harley, Ivy, and Catwoman is a recipe for awesome. And the art’s gorgeous, too.
- Green Lantern 36, 38-41, Green Lantern Corps 32-38 (We’re completely sold out of GL issue 37): Good times, right here. The Rage of the Red Lanterns, Hal Jordan becoming a Red Lantern, and then half a Blue Lantern, and then dealing with Agent Orange and becoming an Orange Lantern… and finally, the origin of the Black Hand leading into Blackest Night. If you’ve missed any of the issues, I’d definitely recommend picking them all up to get caught up before heading into Blackest Night #1, which came out today.
- Oh My Goddess! vol. 1-3: A sweet, adorable manga series about a college kid who wishes for help and gets his own personal Goddess. The girl in you will love it.
- X-Men: Forever 1-3: Still an interesting change on what happened to the X-Men comics in the early 90s, but I still question “why” this series exists, other than just for the sake of releasing Claremont’s scripts. But, for now, it’s fun, so I’m gonna keep reading.
- Detective Comics #854: Batwoman is pretty cool. I know nothing about her except what’s in this issue, but I’m on board for the next few issues, for sure.
- Red Robin #2: Not really where I wanted to see the series go, but I’ll stick with it for a couple more issues.
I’ll be back later this week with a review of Blackest Night #1!

Gen 13 #30

Gen 13 #30
Written by Scott Beatty
Art by Mike Huddleston
$2.99
DC Comics/Wildstorm Entertainment


So, the new Gen 13 series is interesting.

I was a big fan of the original Gen 13. Five super-powered teenagers trying to escape the government and deal with all of the 90s angst that was going on. It was very much a product of its time, and the visionary minds of J. Scott Campbell, Brandon Choi, and Jim Lee really caught on with what was happening at the time.

And when Adam Warren took over for the last couple years of the series’ run, I’m not sure if I’ve ever had so much FUN reading comics. Ed Benes was just getting his start, and was putting out some incredible artwork, the likes of which hadn’t been seen since the Image Comics “X-odus.” The stories were fun and light-hearted, but still had that sense of angst that the 90s were so filled with.

And then the book got cancelled and everybody died.

About a year later, Chris Claremont and Alé Garza resurrected the title, but with an entirely different cast, and it bore very little resemblance to what had come before.

So, the new series is born out of Wildstorm’s “Worldstorm” event from 2006, where everything got reset. So, while they’ve gone back to the original team (Fairchild, Freefall, Rainmaker, Burnout, and Grunge), it’s not a continuation. It’s a complete reboot.

And, y’know, it was going pretty well for a while. And then Wildstorm: Armageddon happened.

Now, these lighthearted, spunky teenagers aren’t living in 2009 with the rest of us. They’re living in an alternate, post-apocalyptic world where society has been reduced into mini-societies. It’s almost tribal. And the kids are just out for survival.

Which, I suppose would be all well and good, if there was ever a chance that they’d be able to come back to the regular 2009. But since the entire Wildstorm universe is in this post-apocalyptic land, I don’t see that happening any time soon. At least, not unless the Gen 13 kids are shoehorned out of the Wildstorm universe and brought into the DC Universe proper. But I don’t see that happening…

The book itself is okay. Mike Huddleston’s art is always interesting (though also a great departure from the hyperrealism and gratuitous T&A of the original series – which may be a plus to a lot of readers, actually). It’s very stylized, and he doesn’t really draw like anybody else. And Scott Beatty’s writing is about as interesting as it can be, given the setup he was left with. Although, it’s possible that he just doesn’t “get” what made Gen 13 so popular to begin with, and he’s doing his best to keep it going.

Or, maybe because the kids have been updated into ’00s teens, from ’90s teens, my inner teenager just can’t connect with these kids. Whoever would’ve thought I’d be “too old” at 26, huh?

At this point, I’m still collecting Gen 13 out of a sense of duty, really. I’ve got every issue of Gen 13 published, so far (and most of the variant covers, to boot!), and it would be a shame to break up the collection, especially after 11 years of reading the series. But if it doesn’t get better, I might need to consider dropping this one…

Red Robin #1

Red Robin #1
Written by Christopher Yost
Pencils by Ramon Bachs
Cover by Francis Manapul
$3.99
DC Comics


It’s a regular Bat-o-Rama around here, lately.

So when your mentor dies, the closest thing you have to a brother gives your identity to your mentor’s estranged son, and you’ve got nowhere left to turn, what do you do?

Apparently, you go to Madrid and take over the mantle of the guy who tried to kill you…?

Tim Drake– excuse me, Tim WAYNE is the new Red Robin. And he’s in Spain, trying to find Bruce Wayne, the Batman. And Tim is 100% sure that Bruce is still alive. He just has to be. Because… Tim wouldn’t know what to do, otherwise. Tips lead him to Prague, and while Tim is hanging out in his hotel room, somebody has him in their sights. And it’s somebody BIG.

This was a pretty solid first issue. One of the nice things about never having been a huge Batman fan in the past is that I have very little knowledge of who many of these characters actually are. I don’t know their personalities, or very much of their history… I just know their names, and how they’re all related to Batm–Bruce Wayne.

So, for me, it’s fun jumping into this world that has semi-familiar faces. DC is making it pretty easy to keep track of everything. I understand that Tim’s upset about Damian becoming the new Robin, and I even get an idea as to why.

For the first time in the last several years, I know what the hell is happening in a DC book, when I pick it up! There’s no need to go back and read stories from when I was in diapers, or to understand the entire history of a character. I just have to know who Batman is, understand that there have been three Robins, pick up that Bruce had an illegitimate child, and be aware that Bruce Wayne is dead. From there, I can just jump right in. And, so far, all three titles in the new Bat-family have been quite enjoyable.

If you’re going to pick up one Batman book this week, make it Batman #687. But if your budget allows for it, grab Red Robin #1, too.

Batman 687

Batman #687
Written by Judd Winick
Pencils by Ed Benes
Cover by TS Daniel
$3.99
DC Comics




(image ganked from IGN.com, because nobody else had the final version)

“A Battle Within – An epilogue to Battle for the Cowl”

Last week’s Batman and Robin #1 was the launchpad for the new status quo in the Batman family of titles. But it left me feeling like there was something… missing.

Don’t get me wrong. It set out to do a straight Batman story with Dick and Damian in the roles of Batman and Robin, and it pulled that off quite well. But there was something strange about it. It didn’t feel like there was an answer to “Battle for the Cowl.” Who will be the new Batman? Well, Dick Grayson was just thrown into the role, without any exposition.

But this issue of Batman serves to answer all of the questions I would’ve had. It opens with a flashback to a the first time Dick Grayson (as Robin) was able to get the jump on Bruce (as Batman), and then transitions to Alfred and Dick trying to figure out what to do.

Superman and Wonder Woman make appearances in a flashback scene to show when they returned The Cowl, and asked what Bruce’s contingency plan was for when he died. It seems as though he didn’t really leave one…but Alfred and Dick decide that Batman cannot die, and as the Justice League (Clark, Diana, Ollie, and Dinah) are gathered around Bruce’s grave, he informs them that the world can’t know Batman is dead.

The Phosphorus Man attacks a subsidiary of Cadmus, and is met by the new Robin, who quickly begins getting punked out, ’cause he’s ten, and wasn’t prepared for this. Nightwing shows up to save the day, and considers the future of the mantle of the Bat.

In the final scene, the Scarecrow (who is rendered beautifully, by Ed Benes) is attacking the Gotham Bay Bridge, and is too much for the police to handle. Suddenly, he’s stopped…By Batman.

And that’s Just the Beginning!

I’ve been a fan of Ed Benes’ work for nearly 10 years (since his run on Gen13), and it’s good to see him doing a solo title, again. I haven’t read too much from Judd Winick, but this is exactly the story that I was looking for, to fill in the gap between Battle for the Cowl #3 and last week’s Batman & Robin #1.

If you’ve never followed Batman before (I haven’t), there’s no better jumping on point than right here. This is going to be the solo Batman book, where Dick Grayson grows into the role of playing– no, BEING– Batman. I’m pretty excited to read the next issue.

Don’t miss this one.

Batman and Robin #1

Batman and Robin #1
Written by Grant Morrison
Pencils & Inks by Frank Quitely
DC Comics
$2.99
So, after just a few months, Grant Morrison is back at the helm of writing Batman. After the debacle of last year’s “Batman: RIP” storyline and its less-than-stellar reviews, how’s he doing this time around?
Well, it’s definitely just the start. This is Part One of “Batman: Reborn,” but we’re not told how long this particular arc will last. But, for a first issue, we’ve got all the essential elements for a good Batman story: A new Robin, a new Batman, new villains who are working for somebody Batman’s never heard of and must use his detective skills to find, and the new villainous boss is somebody sadistic and twisted.
Frank Quitely’s art is as visually stunning as ever. The storytelling is clear, the details are prevalent, and everything looks like it should. While I haven’t gone through all of Quitely’s back catalog, this may be the best work I’ve seen from him, yet.
But as far as the story goes? It doesn’t really grab me. As somebody who doesn’t read Batman very frequently, I feel like the new Batman is the most obvious choice, the new Robin feels sort of shoehorned in (I’ve known about this character’s existence, but am not familiar enough with him to really care), and there’s a lot of “Well, now that Bruce is gone we can do THIS!” sort of stuff.
Don’t get me wrong, a flying Batmobile is cool, and it’s certainly a vehicle that’s reminiscent of Terry McGinnis’s Batmobile in the Batman: Beyond animated series. But nothing about this new Batman really grips me as being A Very Big Deal.
But, I’ll give Morrison the benefit of the doubt. His run on New X-Men was spectacular and really shook up the status quo of Marvel’s Mutants (which was, unfortunately, then promptly shut down by the events of House of M), and I’m interested to see what he can do with the Dark Knight Detective.
And, hey. At least everything in this comic made sense! That’s got to count for something, right?

Wednesday Comics Preview

DC sent out previews of Wednesday Comics, their 12-issue attempt at revitalizing the Newspaper comic format.

 
Wednesday Comics is newspaper-sized at 14″ x 20″, but it folds down to the 6″ x 9″ size of modern comic books, so you can keep it bagged and boarded. And to keep the authenticity as realistic as possible, it’s printed on newsprint paper. So you may want to wash your hands before handling it, to avoid oiling up the pages. And you may want to wash your hands, afterwards, due to ink smearing.  

The preview is the setup for Brian Azzarello and Eduardo Risso’s Batman story, where Commissioner Gordon calls Batman to save Franklin Glass, an investment banker who has been kidnapped, and will be killed at midnight. But the Dark Knight Detective only has a minute to find Mr. Glass, and the entire police force couldn’t do it. 

The art is nice, the storytelling is solid, and reading a Batman story in the one-page format is sort of like reading the first page of a webcomic. 

It’s more fun than I thought it would be, but I’m glad that Wednesday Comics is only going to be 12 issues, to start. Committing to any more than that, I’d begin to wonder about DC’s sanity.

Witchblade Annual #1

Witchblade Annual #1
Top Cow Productions/Image Comics
Writer: Jay Faerber
Pencils: Eric Basaluda
$3.99


It seems funny to me that a comic that’s been running for over 10 years is just having its first Annual issue, but I suppose that’s a product of Annuals falling out of favor in the late 90s and early 2000s.

So, I’ve always had a passing interest in Witchblade, and I’ve read the first dozen or so issues, but that’s about it. I know the basics – super-hot Sara Pezzini is this generation’s chosen bearer of the mystical artifact known as the Witchblade (and when the Withblade activates, Sara goes from being super-hot to almost super-naked). The New York Detective uses the Witchblade to help her solve supernatural cases, and gets her into trouble because there are other people who want to wield the Witchblade for themselves.

I also know that Witchblade is the only superhero comic series with a female lead to run for over 100 issues, with the exception of Wonder Woman and She-Hulk (and I think Catwoman has had about 100 issues total, over various series), which is both impressive and sad. Sad, because that says something about the mindsets of comic readers, and impressive because its one of very few series in 70 years of Superhero comics to have that distinction.

So, without a clearly-defined jumping on point in the series, I thought I’d check out the annual. And, really, it wasn’t bad. Armed with just the knowledge that I’ve given in this review, the lead story totally makes sense, and is easy to follow. Beautiful young women are having short-term amnesiac attacks, and during those periods are committing crimes and murders. Sara Pezzini and her partner do some detective work (imagine that!) and relate all the women to the same plastic surgeon. They question him, and he claims innocence. But after some incongruities in the doctor’s story, the detectives realize he’s not exactly what he claims, and visit his house. And what they find isn’t, well, typical…

Jay Faerber tells a basic, straightforward, one-shot superhero story, told outside the confines of the regular Witchblade title. The artwork from Eric Basaluda has solid storytelling, and his beautiful women are actually beautiful.

I dig it. It’s not ground-breaking by any means, but if this is the quality that Witchblade has been experiencing over the last 10 years, then I totally understand why it’s lasted as long as it has. I might just need to start checking out the regular series, after this…

X-Men: Forever Alpha

X-Men Forever Alpha
Writers: Chris Claremont & Jim Lee

Pencils: Jim Lee

Inks: Scott Williams
Marvel Comics

$4.99



So, for the uninitiated, X-Men: Forever will be a mini-series from Marvel, with the premise of “If Chris Claremont didn’t get booted off the X-Books in 1991, leaving Jim Lee to take over as writer for the next year starting with issue #4, these are the stories that would have been told.”
It’s an interesting concept, although it’s been 18 years since Lee took over for Claremont. I suppose it’s better to do it almost two decades later than it would’ve been to have split realities for the X-Men at any point at time.

I question the intelligence of this, though. Essentially, this is a “What if Earth was different?” story, where Marvel aren’t just telling new stories in their universe, they’re essentially playing with real reality. If this is an isolated incident, then that’s fine. But I’m a bit fearful of where the X-Franchise goes after this experiment, and I wonder where the line is drawn for these alternate universe stories? For example, let’s suppose Stan Lee decided he was going to do Fantastic Four: Forever, and just tell FF stories from when he and Jack Kirby stopped working on the book, at issue #104? FF is at issue 566, this month. That means 462 issues of Fantastic Four just didn’t happen in this split world. And then the fanboys get to argue over which reality is better; Is the regular Marvel Earth-616 the way that things should’ve gone? Or should we go with the Forever realities?

On top of that, I wonder what Marvel are thinking by doing a story that didn’t happen? The majority of people this will appeal to are people who were reading X-Men back in 1991, which, again, was 18 years ago. There’s an entire generation of readers that wasn’t even alive when that happened, and now we get a big reboot from back then? They won’t have read the stories that this is supposed to be continuing, will they have?

Ah, enter X-Men: Forever Alpha. In case you haven’t read X-Men #1 (which is hard to believe, considering it sold 11 million copies or whatever), #2, or #3 from 1991, XMFA reprints those three issues! It also includes a back-up story that apparently bridges the gap between X-Men #3 and XMF #1. So, for five bucks, you get reprints of comics from 18 years ago, plus 8 or so pages of new material.

I suppose that’s not a bad deal, all things considered. It’s kind of like a mini TPB, really.

X-Men: Forever seems like it’s going to be for completists, or for X-Men fans who stopped reading (Ex-X-Fans?) when Jim Lee took over. But if you’re going to check it out, this is definitely a good item to pick up and get yourself re-acquainted with the late 80s/early 90s team. Or just dig through your back issue bins and read these again. ‘Cause those eight pages in the back aren’t really that important.

Or you could buy both covers, to re-create the poster found inside the fold-out cover of X-Men #1.

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